Beyond Nudge: The Case for Decision
Decision Accounting

Beyond Nudge: The Case for Decision Accounting

core-claim
Core claim

Nudges can change behavior while making welfare costs harder to audit

The paper argues that standard nudge evaluation tracks the choice architect and the target agent, but leaves system welfare outside the payoff space. That frame can count a behavioral change as successful even when costs move into household finance, public budgets, credit markets, privacy, or the environment.

retirement-default
Opening case

A 3% to 6% retirement default raised participation but hurt debt-constrained workers

The paper opens with a 2018 US retirement plan default change for new employees. Participation rose from 72% to 89% within the first year, which made the intervention look successful under standard nudge metrics.

flawed-game
Flawed game

The nudge game has two players, but three affected parties

The paper models nudge interventions as a bilateral game G between the choice architect A and the target agent B. The broader system C is affected by the intervention but is not represented in the payoff functions.

hollow-win
Outcome taxonomy

The key failure mode is the Hollow Win: C=0, A=1, B=1

Using the paper's 8-outcome taxonomy, the Hollow Win is the outcome where the architect and target both register gains while system welfare deteriorates. The retirement default example fits this pattern when higher savings are offset by debt costs and credit damage.

mst
Missing System Theorem

MST says system welfare is outside the bilateral payoff space

The Missing System Theorem states that in any bilateral economic game G between A and B, the system-welfare dimension W sits outside the payoff space. The paper applies this to behavioral policy to explain why apparently Pareto-improving nudges can still degrade C.

nit
1

The Nudge Intractability Theorem follows from payoff exclusion

The theorem states that any nudge designed inside the standard behavioral economics framework excludes C from the bilateral payoff space. A and B can reach a Nash equilibrium even when system welfare is degraded.

prevalence
2

Hollow Wins are predicted to outnumber Win-Win-Win outcomes

The Hollow Win Prevalence Theorem states that implemented nudge equilibria are more likely to be C=0, A=1, B=1 than C=1, A=1, B=1. The reason is selection bias: C is outside the payoff function, so C=0 designs are not screened out by the bilateral game.

evidence
base

Four intervention classes generate at least $6.7 billion in documented welfare destruction

The βW Lower Bound Theorem aggregates documented welfare losses across four classes of behavioral intervention. The paper uses these figures to estimate the lower bound for welfare destruction per dollar of industry revenue.

beta-w
βW lower bound

The paper estimates βW at 3.2-7.8 for the behavioral intervention industry

βW is defined as −dW/dΠ, where W is system welfare and Π is industry revenue. Using 6.7 billion in documented welfare destruction and industry revenue of no more than 2.1 billion, the paper proves βW ≥ 3.2.

decision-accounting
Decision Accounting

DA transforms G into G1 by adding C to the required record

Decision Accounting is the paper's proposed rule change R. It is a 17-field structured decision protocol that turns system welfare from an optional afterthought into a mandatory dimension of each choice-architecture decision.

mandate
Mandate theorem

Voluntary DA adoption fails because costs fall on A while gains accrue to C

The Mandate Necessity Theorem states that a DA mandate is necessary and sufficient for transforming G into G' with a structurally better equilibrium. Voluntary adoption is intractable because architects bear compliance costs, while system welfare gains accrue outside the bilateral game.

reform-dividend
Reform dividend

The paper estimates at least $12 billion per year from a DA mandate in OECD countries

The Reform Dividend Theorem defines the gain as Wmandate minus Wcurrent. The lower bound combines avoided welfare losses from the four intervention classes plus a conservative estimate for unmeasured system welfare improvements.

falsification
Falsifiability

The framework names empirical tests that would overturn its claims

The paper closes by specifying falsification conditions rather than asking readers to accept the framework as unfalsifiable. These tests target Hollow Win prevalence, voluntary adoption, disclosure-only interventions, βW, DA mandates, and the formal status of C in bilateral games.